module Data.Text.ParagraphLayout.Internal.Run (Run (..), spanToRuns)
where
import Data.List (mapAccumL)
import Data.List.NonEmpty (NonEmpty ((:|)))
import Data.Text (Text)
import qualified Data.Text as Text
import Data.Text.Foreign (dropWord8, lengthWord8, takeWord8)
import Data.Text.Glyphize (Direction (..))
import qualified Data.Text.ICU.Char as ICUChar
import Data.Text.ParagraphLayout.Internal.ProtoRun (ProtoRun (ProtoRun))
import qualified Data.Text.ParagraphLayout.Internal.ProtoRun as PR
import Data.Text.ParagraphLayout.Internal.ResolvedSpan
import Data.Text.ParagraphLayout.Internal.Script
import Data.Text.ParagraphLayout.Internal.TextContainer
import Data.Text.ParagraphLayout.Internal.Zipper
-- | Each span can be broken into one or more runs by Balkón.
--
-- Each run could have a different script, language, or direction.
data Run = Run
{ runOffsetInSpan :: Int
, runText :: Text
, runDirection :: Maybe Direction
, runScript :: Maybe ScriptCode
}
deriving (Eq, Show)
instance TextContainer Run where
getText = runText
instance SeparableTextContainer Run where
splitTextAt8 n r =
( r { runText = t1 }
, r { runText = t2, runOffsetInSpan = runOffsetInSpan r + l1 }
)
where
l1 = lengthWord8 t1
t1 = takeWord8 (fromIntegral n) t
t2 = dropWord8 (fromIntegral n) t
t = getText r
dropWhileStart p r = r { runText = t', runOffsetInSpan = o' }
where
t = runText r
t' = Text.dropWhile p t
l = lengthWord8 t
l' = lengthWord8 t'
o = runOffsetInSpan r
o' = o + l - l'
dropWhileEnd p r = r { runText = Text.dropWhileEnd p (runText r) }
-- | Represents a zipper that can advance by at least one character.
data ZipperChoice = ZipperChoice
{ nextChar :: Char
, continuingRun :: Zipper
-- ^ The zipper will advance over the next character,
-- merging it with all preceding characters.
, startingNewRun :: Zipper
-- ^ The zipper will forget all preceding characters and then advance over
-- the next character, making it the first character in a new run of text.
}
considerNext :: Zipper -> Maybe ZipperChoice
considerNext z = case next z of
Nothing -> Nothing
Just c -> Just ZipperChoice
{ nextChar = c
, continuingRun = step z
, startingNewRun = step $ start $ following z
}
data Merged a = Incompatible | Merged a
spanToRuns :: ResolvedSpan d -> [Run]
spanToRuns s = snd $ mapAccumL run 0 $ protoRuns zipper
where
wholeText = spanText s
zipper = start wholeText
run acc pr = let t = preceding (PR.zipper pr) in
( acc + lengthWord8 t
, Run
{ runOffsetInSpan = acc
, runText = t
, runDirection = PR.direction pr
, runScript = Just $ PR.script pr
}
)
protoRuns :: Zipper -> [ProtoRun]
protoRuns z = reverse $ protoRuns' z []
protoRuns' :: Zipper -> [ProtoRun] -> [ProtoRun]
protoRuns' curZipper curRuns = case considerNext curZipper of
Nothing -> curRuns
Just choice ->
let headRun :| tailRuns = foldRun choice curRuns
in protoRuns' (PR.zipper headRun) (headRun : tailRuns)
foldRun :: ZipperChoice -> [ProtoRun] -> NonEmpty ProtoRun
-- If there are no runs, create a new run with a single character.
foldRun x [] = ProtoRun (continuingRun x) d s :| []
where
d = charDirection (nextChar x)
s = charScript (nextChar x)
foldRun x (previousRun : tailRuns) =
case (mergeDirections d1 d2, mergeScripts s1 s2) of
(Merged d, Merged s) -> ProtoRun (continuingRun x) d s :| tailRuns
_ -> ProtoRun (startingNewRun x) d2 s2 :| previousRun : tailRuns
where
d1 = PR.direction previousRun
s1 = PR.script previousRun
d2 = charDirection (nextChar x)
s2 = charScript (nextChar x)
-- | Simplified detection of text direction for unidirectional text.
mergeDirections :: Maybe Direction -> Maybe Direction ->
Merged (Maybe Direction)
mergeDirections Nothing Nothing = Merged Nothing
mergeDirections (Just d1) Nothing = Merged (Just d1)
mergeDirections Nothing (Just d2) = Merged (Just d2)
mergeDirections (Just d1) (Just d2)
| d1 == d2 = Merged (Just d1)
| otherwise = Incompatible
-- TODO: Implement proper inheritance rules.
mergeScripts :: ScriptCode -> ScriptCode -> Merged ScriptCode
mergeScripts "Zyyy" s2 = Merged s2
mergeScripts s1 "Zyyy" = Merged s1
mergeScripts s1 "Zinh" = Merged s1
mergeScripts s1 s2
| s1 == s2 = Merged s1
| otherwise = Incompatible
-- TODO: Use the BiDi algorithm to support bidirectional text.
charDirection :: Char -> Maybe Direction
charDirection c = case ICUChar.direction c of
ICUChar.LeftToRight -> Just DirLTR
ICUChar.RightToLeft -> Just DirRTL
ICUChar.RightToLeftArabic -> Just DirRTL
_ -> Nothing